Madden Underground Sim League Rules
Game Skill: All Madden/Sim Mode
Quarter Length: 6 minutes
Accelerated clock: No
Playbooks: Any Regular Book
Advance days: Monday- Wed- Friday 11pm pst
Game play Rules
4th Down Rule :
YOU CANNOT GO FOR IT ON 4TH DOWN UNLESS:
- It is 4th and inches
- The Ball is Inside the 20
- You are down by 21
- Down in the 4th Qtr
Offensive Play calling:
We do not place any limits on the types of plays being called and do not force any specific run/pass percentage. The success or failure of your play calling will be based on how well you execute and adjust.
Defensive Play calling:
We do not place any limits on the types of plays being called and do not force any specific type of defense to be run. The offensive is able to call a wide variety of plays and you are empowered to scheme against it.
All of the global defensive controls (DL shift, LB shift, show blitz, etc) are allowed pre-snap.Linebackers, Cornerbacks and Safeties can be moved pre-snap.
Madden 19 has a mechanism that delays nano blitzes this year. Blitzes that are not deemed as exploits by the Madden Underground Competition Committee will be allowed. (all exploits are prohibited)
Must have a minimum of 3 men rushing at all times.
Our league communicates exclusively through face book .
Please be respectful and get in contact with your opponents as quickly as possible. We want this process to be swift and positive for all of the Owners
Both Parties are responsible for scheduling with in the first 24 hours.
Owners who miss a scheduled start time may receive a force loss at the discretion of the Commissioners. We understand that life events do happen and will do our best to mediate when issues arise.
Games that have not started within 60 minutes of advance will be simulated.
The limit for sims in a season is 3, any more after that we will replace you and fill your team with the next available person.
Note: If both parties agree to simulate the game due to scheduling or other conflicts, the game will not be applied towards a player’s sim count.
All playoff games must be streamed. Failure to stream a playoff game will result in a draft pick penalty away team owners. Exceptions are made if streaming results in extremely laggy game play. (away team is to stream the game). YOU MUST POST YOUR STREAM IN THE FACEBOOK GROUP
If a disconnection occurs in the first half the game will be restarted and the score placed back to where it was at the time of disconnection.
If a disconnection occurs in the second half the game will be restarted and the remaining time will be played out.
Any disputes will be decided by the Commissioners. In the event of a dispute, please contact a Commissioner as soon as possible
Guys who disconnect games in the hope of getting them re-played are BUMS and are not allowed in our league.
Owners are encouraged to have the best available internet connection. Individuals with consistently poor connections may be removed from the league.
We will be as understanding about connection issues as possible. It is understood that some guys live in very rural areas and sometimes have issues. We just don’t want to see a consistent issue lasting multiple weeks.
Streaming : The Away team is always responsible for streaming games. (Make sure you have a functional twitch or Mixer Account. Also make sure your settings are set to archive games.
Releasing players : Once you release a player he can’t be signed back to your team for 2 advances (Unless it’s Free agent bidding when all 32 members have a chance to bid)
- Secondary players can be placed in the SubLB Position on the Depth chart.
- Offensive and Defensive Sub packages are allowed on the play selection screen
- Players Who Swap teams can not trade until the start of the following season.
- As Stated in your invoices all sales are final …