
Madden Underground League Rules & Settings
League Settings
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Coach Type: Created Coaches Only
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Skill Level: All-Madden / Competitive
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Quarter Length: 6 Minutes
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Playbooks: Stock Only (No Custom Playbooks)
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Injuries: ON
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Wear & Tear: ON
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Advance Schedule: Every 48 Hours
Communication Rules
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All communication and scheduling will be done exclusively through Discord.
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Both users must attempt to schedule their game within the first 24 hours of each advance.
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Failure to show up at the scheduled time may result in a force loss at the discretion of league commissioners.
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If a game has not started within 60 minutes of advance, it will be automatically simulated.
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Each owner is allowed a maximum of 3 simulated games per season. Exceeding this limit will result in removal from the league.
⚠️ Note: If both parties agree to simulate due to scheduling conflicts, it will not count against your sim total. Participating in live Madden events is excused and encouraged — these will not count against your sim total either.
Disconnection Policy
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In the event of a desync, contact a commissioner immediately.
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The game will be replayed from the point of desync.
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Provide the following evidence:
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Score
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Time remaining
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Quarter
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Timeouts
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Down and distance
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Possession
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Intentional quitting will result in immediate removal from the league.
Streaming Policy
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The away team is required to stream every game.
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You must have a functional Twitch account connected.
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Failure to stream your game will result in loss of a development trait for a player of the commissioner’s choosing.
Team & Player Management
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Development Traits:
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No X-Factor gifts this year — player development is fully earned.
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Hidden dev traits will not be revealed by commissioners.
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Player Ratings: No manual adjustments under any circumstances.
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Regression: Lost abilities before the Super Bowl week advance will not be restored.
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Releasing Players:
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If you release a player, you cannot re-sign him for 2 advances (unless it’s during offseason free agency bidding).
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Trade Rules
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No CPU trades allowed.
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No trading a player away and reacquiring him in the same season.
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Owners who switch teams may not trade with each other for one full season.
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All trades must be approved by league officials.
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Any trades made in bad faith or that compromise league integrity will be reversed.
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Team owners are expected to compete fairly and preserve the competitive balance of the league.
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Free Agency & Preseason Rules
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During the off-season FA bidding period, you may sign as many players as your cap allows.
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During preseason, you may sign up to 3 free agents per advance.
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During the regular season, free agents may be signed at will.
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Trade deadline will match the NFL.
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The league will not delay an advance to accommodate trade processing — plan accordingly.
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Failure to follow trade procedures may result in removal.
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Legal Position Changes & Substitutions
| Position | Eligible Changes |
|---|---|
| QB | QB only |
| HB | HB, FB |
| FB | FB, TE, HB |
| WR | WR only |
| TE | TE, FB, WR |
| O-Line | Any OL position |
| D-Line | Any DL & LB |
| LB | All LB & DE (No DT) |
| CB | Any Secondary |
| SS/FS | Any Secondary |
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Player Editing:
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You may change equipment, numbers, and legal positions only.
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Changing player names is strictly prohibited and will result in league removal.
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Additional Info
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Secondary players may be placed in the Sub LB position on your depth chart.
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Offensive and defensive formation sub packages are allowed using the in-game play selection screen.
