MU Pro League Rules

Madden Underground League Rules & Settings


League Settings

  • Coach Type: Created Coaches Only

  • Skill Level: All-Madden / Competitive

  • Quarter Length: 6 Minutes

  • Playbooks: Stock Only (No Custom Playbooks)

  • Injuries: ON

  • Wear & Tear: ON

  • Advance Schedule: Every 48 Hours


Communication Rules

  • All communication and scheduling will be done exclusively through Discord.

  • Both users must attempt to schedule their game within the first 24 hours of each advance.

  • Failure to show up at the scheduled time may result in a force loss at the discretion of league commissioners.

  • If a game has not started within 60 minutes of advance, it will be automatically simulated.

  • Each owner is allowed a maximum of 3 simulated games per season. Exceeding this limit will result in removal from the league.

⚠️ Note: If both parties agree to simulate due to scheduling conflicts, it will not count against your sim total. Participating in live Madden events is excused and encouraged — these will not count against your sim total either.


Disconnection Policy

  • In the event of a desync, contact a commissioner immediately.

  • The game will be replayed from the point of desync.

  • Provide the following evidence:

    • Score

    • Time remaining

    • Quarter

    • Timeouts

    • Down and distance

    • Possession

  • Intentional quitting will result in immediate removal from the league.


Streaming Policy

  • The away team is required to stream every game.

  • You must have a functional Twitch account connected.

  • Failure to stream your game will result in loss of a development trait for a player of the commissioner’s choosing.


Team & Player Management

  • Development Traits:

    • No X-Factor gifts this year — player development is fully earned.

    • Hidden dev traits will not be revealed by commissioners.

  • Player Ratings: No manual adjustments under any circumstances.

  • Regression: Lost abilities before the Super Bowl week advance will not be restored.

  • Releasing Players:

    • If you release a player, you cannot re-sign him for 2 advances (unless it’s during offseason free agency bidding).


Trade Rules

  • No CPU trades allowed.

  • No trading a player away and reacquiring him in the same season.

  • Owners who switch teams may not trade with each other for one full season.

  • All trades must be approved by league officials.

    • Any trades made in bad faith or that compromise league integrity will be reversed.

    • Team owners are expected to compete fairly and preserve the competitive balance of the league.


Free Agency & Preseason Rules

  • During the off-season FA bidding period, you may sign as many players as your cap allows.

  • During preseason, you may sign up to 3 free agents per advance.

  • During the regular season, free agents may be signed at will.

  • Trade deadline will match the NFL.

    • The league will not delay an advance to accommodate trade processing — plan accordingly.

    • Failure to follow trade procedures may result in removal.


Legal Position Changes & Substitutions

Position Eligible Changes
QB QB only
HB HB, FB
FB FB, TE, HB
WR WR only
TE TE, FB, WR
O-Line Any OL position
D-Line Any DL & LB
LB All LB & DE (No DT)
CB Any Secondary
SS/FS Any Secondary
  • Player Editing:

    • You may change equipment, numbers, and legal positions only.

    • Changing player names is strictly prohibited and will result in league removal.


Additional Info

  • Secondary players may be placed in the Sub LB position on your depth chart.

  • Offensive and defensive formation sub packages are allowed using the in-game play selection screen.